Things
Nature of Code in Godot Engine
6/10/2020
Implementation of the Nature of Code book using Godot Engine.

Summary

This is an interactive project / tutorial which contains implementations of examples and exercises from the Nature of Code book, using Godot Engine with C#.
You can browse chapters and try the ecosystem simulation.
Most of the game objects are directly created from scripts (versus dedicated scenes).

Origin

The day I heard of the Nature of Code book, when I was starting to read it I know I had to implement it to better understand the theory and the examples behind every chapter.
So I started a Godot project, picking C# instead of GDScript to improve my skills in C#. (and I needed static types!)
Every aspiring game developer should give this book a try. 😉

Made with 💜 thanks to SvelteKit
Denis Bourge — GitHub LinkedIn